Good or bad honestly
Hmm, there are quite a few of those, I think. Let’s see.
Bioshock reveal. A man chooses, a slave obeys.
First time talking to Sovereign in Mass Effect, oh and the ending sequences from going through the Conduit and Sovereign attacking the Citadel, the Alliance fleet coming through. The cinematics and music were just so well done.
D:OS2, fighting Alexander when Battle for Divinity starts playing. Or the end fight, with Sins and Gods. The soundtrack was a delight.
The Witcher 3, the first time you arrive in Skellige, the landscape and the music, it just made me feel these things, it was beautiful.
The Deep Roads in Dragon Age:Origins, when Hespith starts reciting her poem and the Broodmother afterwards. Oh dear lord, I still remember the first time I was there, it was so fucking creepy. “First day they come and catch everyone.” Truly superb.
In Kingdom Come: Deliverance, when you’re forced to flee Skalitz, but you’re so incredibly noob that you can barely ride a horse, and you realize this game is different from many others, because you’re really just a nobody without any skills - and you’ll stay a nobody, pretty much. This entire game was a joy to me.
There are also some games that are entire masterpieces, where I can’t really pick a single moment but the entire game would count, for example Disco Elysium, a true masterpiece. This game made me experience the entire rainbow of human emotions. Another example would be Deus Ex, which to me will never get old, however bad the graphics might be.
Let’s stop here, before this turns into simply a list of my favorite games. :D
Would you kindly…
What makes thela5 work so well is that the twist works because of the format.
It wasn’t mind control of the main character. It was mind control on the person holding the controller, and it WORKED.
Hey, you’re finally awake.
The entire ending of portal 2.
spoiler
From the part where he kills you all the way up to leaving the enrichment centre. It’s all done so well and it made me realise this time there was no fakeout, this was actually goodbye and we will never get a portal 3, not with Chell at least.
Reaching the peak of celeste was an incredible moment for me and the summit chapter is such a good “final” gauntlet. I’ve gone on to beat everything but farewell and the entire game is so well made.
(My thumbs really hurt though)The closest we got officially was this, which at least had Alesia Glidewell getting the chance to reprise playing Chell in live-action.
RDR2, the horse scene.
RIP Coffee. Had I known, I’d have walked.
The only time a video game got me choked up.
returning from guam.
The giraffe in the last of us
“Hey, Listen”
So many moments in TUNIC, but the huge one when you find the Holy Cross.
Spending 30 minutes in front of a giant wall,
Tap for spoiler
tapping directions on the D-Pad and checking your map for corrections
, not even knowing for certain that it’s doing anything but insatiably curious, until you finally hear: “DIIIING…”
It’s very hard to describe and sounds externally like a grueling ARG, but the incremental way the game set that up was actually incredibly fun, and helped to build confidence in that kind of secret-finding.
It was in assassin’s creed 2 when the precursor address the character in the Animus. You realize at that point they they knew. Mind blowing.
Red Dead Redemption.
spoiler
John Marstons Death
The death of Deckard Cain in diablo 3 what a fucking crapchute.
When I was a kid the live-action opening of Resident Evil 1 scared the shit out of me. Especially when that guy picks up the pistol from the ground and it still has a hand attached to it.
More recently I think “Spec Ops: The Line” twist(?) really stuck with me, I was an ideal player for the game because I just blindly carried on, questioning very little and shrugging it off as “accidental” or “needs must” until being faced with everything at the end.
When the shields on the Arsenal Bird go down in Ace Combat 7. Just the way the music swells and everything.
I was screaming and cheering. Just felt invincible in my beloved F-15E.
Runner up:
Learning about Revan in KOTOR 1.
Watching the credits for Super Metroid for the first time.
That end card probably stayed on my tv for for like an hour while I just sat there.
I don’t know why, but the King Zora Sliding scene has probably stuck with me the most. Not for being annoying or amazing, but because it has been the memory my brain has used to understand so many situations in life. Like the just impossible to avoid, watching paint dry boredom that infects so much of life.
Muh-weep Muh-weep Muh-weep
I’m sure I could come up with so many, but these sprung to mind:
- The opera scene from FFVI
- Aerith and Sephiroth from FFVII
- The intro and ending of Transistor “Hey— Red— We’re not going to get away with this, are we?”
- Final showdown with Armstrong from Metal Gear Rising Revengence
- Gustave and Lune argue about whether to continue the mission in Expedition 33. “When one falls, we continue. Not if, when!”
Tha bit in Mario Kart when you finish a circuit and your guy rides up to the podium and suddenly there’s a huge motherfuckin’ fish and you’re like, “what’s this puffy guy gonna do?” and then ba-boom it fuckin’ explodes and there’s your trophy





