Cool! I’ve sent him the link to this, much appreciated!
Programmer, mother, Turing Test failure.
Cool! I’ve sent him the link to this, much appreciated!
Ooh, decompiling would probably also be super-useful for seeing how things were done. Thanks, and that’s great news about your colleague’s kid!
Oh my goodness, thank you for the heads-up!
Yeah, I’d read that about C++. But Godot and Unity seem to be the favored recommendations here, so we’ll give those a go!
I don’t know how my generation survived before YouTube! I’ve found that *literally *anything I’ve needed to know, someone has uploaded a video tutorial on how to do it.
I’d been looking at those books! There are some saved on my Amazon wishlist, I might pick a couple up for when he comes back from vacation.
That’s two votes for Godot – we’ll take a look into that!
Thanks! Looking into Godot, people seem to agree that it’s great for 2D games and Unity is better for 3D, but apparently you can also use C# in Godot. We’ll have to check that out!
That’s what I was concerned about; there are several programs out there that say they’ll make it easy for you to create games, but they’re like drag-and-drop modules with no coding involved and that’s not going to help in the long run. Thanks for your suggestions!
One of my children got me The Coffin of Andy and Lelyey for Christmas, so that’s in progress. Finally downloaded Alan Wake 2 (which I’ve been eagerly anticipating forever) since it was on sale, so that’s on deck.
I think the only game I played last year that actually came out in 2023 was Diablo 4 and I refuse to call that my favorite. (I did play most of the old Shadowrun games though and enjoyed them immensely.)