Black Mesa is an obvious recommendation, since it’s a modern take on the original Half-Life. Another game that I thought was similar to Half-Life in progression and physics emphasis was Prey (the 2007 Native American one)
Black Mesa is an obvious recommendation, since it’s a modern take on the original Half-Life. Another game that I thought was similar to Half-Life in progression and physics emphasis was Prey (the 2007 Native American one)
I believe I downloaded it from https://cucking.men
Ooh, I remember emulating it a long time ago; when I finished the last stage, Super Mario appeared, said “Thank you so much-a for to playing-a my game” and sucked my dick. Wanna play the original arcade cabinet eventually; some of my acquaintances who played it said that it was supposed to be Abraham Lincoln instead of Super Mario
I likea da Korby!
Planet Robobot is awesome; True Arena is insane, though. Planning to eventually tackle Super Star. The spinoffs are also surprisingly fun (Pinball Land, Block Ball)
If you’re into racing games, I would suggest ATV Offroad Fury Pro. I’ve been thinking about it a lot lately; it’s one of my favourites for that system
EDIT: Also, Monster Hunter games are a classic! I’ve never played any for the PSP, though
Mata Nui Online Game is a classic in the Bionicle community. I also remember playing Bionicle Heroes for GBA. Liked it when I was young; not so much today
As for other games, I have discovered LEGO Island relatively recently; Brick by Brick is a certified banger
I use Prism Launcher, and it does seem to have all the pre-1.0 versions
Certified fuckcars moment
Girls pretty
But, if there’s an option to be a robot, I’ll pick that over a male or a female character. For example, PSO2
I’m more of a brain fungus person myself
Hell if I know; I neither make AIs nor know how to lol
Maybe AI could solve it – at least, that’s what Scott Alexander has proposed back in 2014. His idea was that of an AGI that would optimize human life (or the universe itself, I guess) for human values instead of profit or other things that drive the whole Moloch problem he thoroughly describes. I imagine housing would also be solved along the way lol
The effort of using machines to mimic the human mind has always struck me as rather silly: I’d rather use them to mimic something better.
Edsger W. Dijkstra, “On the cruelty of really teaching computing science”, 1988
I treat Deep Rock the same way I treat rogueli*es and arcade-style games – I can just hop on when I’m in the “dwarf mood”, play one or two missions and be done with it for the day. It’s very good for short sessions like that. Also, you can play solo no problem – you get a drone instead that can mine and shoot things.
Also, TF2 community servers FTW
Same here – I’ve been doing exploration exclusively in Elite, and it got kinda samey and boring. Yet, somehow playing Elite was so mentally taxing, it quite often felt like having a second job. So, I decided to try out NMS, after hearing about its redemption so much.
The story of NMS was kinda neat, even though it was presented in a very dry way. The visuals were also not bad. Looking at planetary landscapes sometimes felt like stepping into the world of The Sand Sea and the Plateaux of Mirrors, which is a very good thing imo.
The actual gameplay just wasn’t engaging enough, though, and super janky (making gas/mineral farms sucks). Like, it’s very hard to find meaning in whatever you’re doing in that game. In contrast, doing exploration in Outer Wilds was very fun, because it felt like you were exploring an actual living world. In NMS, you get the same prefab randomly generated building and a sliver of lore. No environmental storytelling, no anything. So, it’s very difficult to connect to NMS’s world.
Also using 8bitdo Pro 2, I like it. Bluetooth connection is somewhat crusty – for some reason, games think that I’m holding LT, despite me not pressing it. Maybe it’s a Linux Mint thing, I dunno. Works perfectly wired, though