Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

  • ZILtoid1991@lemmy.world
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    14 hours ago

    From what I’ve heard, the placeholders came from some stock Unreal engine textures they used and forgot to replace.

  • Buffy@libretechni.ca
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    16 hours ago

    Off topic, but this is why I love Lemmy; Look at this comment section. Many people here have a logical stance, either for or against the genAI use. Both sides are making good points. Reading through the article alongside the comments, my opinion was really teetering. It’s nice to be able to come in with an open mind and be challenged like this.

  • Jax@sh.itjust.works
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    1 day ago

    So Clair Obscur, the game that absolutely won game of the year, lost due to a technicality.

    The generative AI use everyone is pearl clutching about would be textures. As in things that have been procedurally generated (you don’t actually care what they look like, they are just there to smooth out wrinkles) for years.

    As someone who hates AI, this is just fucking stupid. Like, you are a virtue signaling luddite if you believe that this usage of AI tarnishes the rest of the fucking game.

    • kromem@lemmy.world
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      24 hours ago

      Not even that. It was placeholder textures, only the “newspaper clippings” of which was forgotten to be removed from the final game and was fixed in an update shortly after launch.

      None of it was ever intended to be used in the final product and was just there as lorum ipsum equivalent shit.

        • ryathal@sh.itjust.works
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          5 hours ago

          If anything it’s probably incentive to lie about AI usage. They got more publicity for being snubbed than winning.

  • NewNewAugustEast@lemmy.zip
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    16 hours ago

    I don’t know anything about this game.

    I also know that game awards are a bunch of bullshit so I don’t give a fuck.

    Also, I noticed this game is on my wishlist. Huh.

  • percent@infosec.pub
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    20 hours ago

    I suppose this is a warning to any companies who were thinking about disclosing their uses of AI for placeholders

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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      18 hours ago

      If it’s a placeholder, why does it even need to be generated? Make it a big square that just says “Gustave” on it until you figure out what he should look like. It’s not like placeholder content is meant to be seen outside of development.

      • creature@lemmy.world
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        18 hours ago

        When artists arent available a rendered placeholder would give a more appropriate proof of concept than blank textures with text on them.

      • percent@infosec.pub
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        15 hours ago

        I’m not a game dev, so I can’t really answer your question. My comment was only pointing out that this might discourage other studios from disclosing their use of AI during development.

  • rumba@lemmy.zip
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    1 day ago

    Over placeholders? Jesus.

    I at least understand it if they were actual final assets. Is the worry that they weren’t really placeholders?

    Next up, if you used photoshop you’re out because it has AI features that you might have used.

    • WolfLink@sh.itjust.works
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      14 hours ago

      To be clear, the game released with the AI “placeholders” in the game, and only replaced them later.

    • Rooster326@programming.dev
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      24 hours ago

      The worry is they didn’t want to be yet another award for E33 and this generates controversy, and therefore views.

      How many people are talking about IGA who otherwise would not.

      I am for starters. You too probably.

  • anarchiddy@lemmy.dbzer0.com
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    1 day ago

    People keep saying the problem ‘wasnt that they used AI placeholder assets, it’s that they lied on the disclosure’, but boy does that still seem like a reach

    When you have dozens of people working on a huge creative project, it would take an almost omniscient creative director to know where every asset in every scene came from with certainty. It isn’t hard to imagine a designer somewhere on the team sneaking an AI asset into a pre-release build and forgetting about it. The fact that it was later disclosed suggests that whoever was applying for the award wasn’t aware of that asset being used and then replaced at the time of submission.

    I dont mind having some awards dedicated to genAI-free works, but people really need to stop getting their pitchforks out at every mention, otherwise they risk turning into a lynch mob. This doesnt sound like an intentional omission to me.

    • artyom@piefed.social
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      1 day ago

      I don’t know where you got the idea that they just didn’t know. They were DQ’d because they DID KNOW there was AI used.

      • anarchiddy@lemmy.dbzer0.com
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        1 day ago

        I’m still not arguing against their disqualification, I’m saying people need to lay off the sauce - it’s not hard to imagine how this could have been accidental and not malicious.

        We don’t need to torch an effigy every time a studio mentions AI in an interview.

    • w3dd1e@lemmy.zip
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      1 day ago

      I am inclined to agree except it wasn’t intentionally later disclosed. From my understanding, they gave an interview and mentioned it briefly. If they did end up disclosing it to the awards, it wasn’t until the day that they were announced as the winner. That’s kind of icky.

      But I do agree with you that whoever spoke to the award committee probably didn’t even know about it.

      • anarchiddy@lemmy.dbzer0.com
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        1 day ago

        Still, there’s a lot of room there for some grace. I don’t think it’s unreasonable to strip them of the award, but the level of outrage I’m seeing in this thread and elsewhere isn’t proportionate to the offense.

        People really need to chill with this.

  • TheObviousSolution@lemmy.ca
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    1 day ago

    Oh no, they used gen AI filler art which they immediately replaced with human one. They did it the one way they could do it right, let’s demonize them into submission while the flagrant violators get away with murder because why bother?

    As someone who hates the AI bubble, this anti AI circlejerk is making me hate the circlejerk more than the bubble. Plan successful?

    • Rekorse@sh.itjust.works
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      They lost the awards because they had positively affirmed there was no AI use in production, when the game had AI art in release for customers to see for five days.

      They were punished for being dishonest, not for AI.

      Edit: I’m sure their game sales already spiked from all the press of winning the awards. They still will benefit.

      • TheObviousSolution@lemmy.ca
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        1 day ago

        So they lost because the promo material that seldom makes it into the game included AI this time around, for a very short while? Do you think that makes the people so judgemental look better?

        • Rekorse@sh.itjust.works
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          No the game itself included it. It was also used in the development of the game. The studio told the award show organization they didn’t do either of those things. When it was found out that they did, they had to forfeit their awards. The game isn’t any worse though, still worth playing.

          Edit to add: I think the misunderstanding here is that I think the value of the video game awards are zero, so in my eyes clair obscur gained and then lost nothing.

          • TheObviousSolution@lemmy.ca
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            1 day ago

            They also included filler textures which they kept track off and replaced. Going so asinine on this making the whole game being used with generative AI makes the term worthless, if that’s what people are hoping to accomplish.

            • Rekorse@sh.itjust.works
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              1 day ago

              How does it make it useless? If people find use in the term and its usage, by definition its useful. It doesn’t need to make sense to 100% of people either.

              This is a perfect game to bring about discussion in where the line is between an ethically created video game vs one that’s not ethically created. This isn’t just an AI thing either, people have boycotted studios over other types of poor treatment of their employees too.

              People don’t want art that comes from coercion or abused artists.

              • TheObviousSolution@lemmy.ca
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                1 day ago

                Your definition is useless to my concerns about AI, and you don’t care about a discussion, you directly want to damn them - for using filler BS art that they made sure to remove and some promo? You want to throw them into the same lot as the same people vibe coding and generating a complete game out of AI, you do you. I just look at how they handle removing it and owning up to it after they use it. It’s funny how flawed people who only tolerate perfection are versus the people who are capable of valuing people grow from their mistakes.

                • Rekorse@sh.itjust.works
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                  1 day ago

                  I’m literally playing their game now. The only thing I think was bad really is not disclosing it upfront, but I dont know if that was a mistake or intentional.

                  Its still important that consumers are capable of making informed decisions.

    • Ledivin@lemmy.world
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      1 day ago

      It’s not because they used AI, it’s because they lied and fraudulently marketed (and continue to fraudulently market) the game as never having used AI.

      • TheObviousSolution@lemmy.ca
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        1 day ago

        The game was not developed with generative AI. AI was used in promo and textures for a very limited time and then was substituted. If this is the war engine you are running, I want way off of it, my beef with modern AI is way different.

        • Ledivin@lemmy.world
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          5 hours ago

          How on earth is that not part of development? I don’t personally mind that they used it in that way, but it is not debatable that they lied and have been fraudulently marketing the game. Follow the rules of the fucking contests you enter.

    • artyom@piefed.social
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      1 day ago

      while the flagrant violators get away with murder

      Who do you think is “getting away” with what?

      • TheObviousSolution@lemmy.ca
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        1 day ago

        Ask RAM prices. Maybe you missed the whole entire AI industry based off of pirated content now getting even Disney to pay them.

        • artyom@piefed.social
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          What does that have to do with video games? How are they “getting away” with it? Maybe you missed the insane amount of backlash associated with all of those things you just listed?

            • artyom@piefed.social
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              I keep asking and you keep failing to explain what “getting away with it” means. Who is getting away with what?

              • deathbird@mander.xyz
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                13 hours ago

                Basically all of the AI companies get away with violating basically all IP laws and norms, and manipulating the PC hardware market to the detriment of consumers. I believe that’s what he meant by “getting away with murder”. As a point of comparison to this relatively minor kerfuffle.

  • Schadrach@lemmy.sdf.org
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    1 day ago

    Given the Lemmy view on AI, I wonder how many folks are now uninstalling the game and demanding a refund because it’s suddenly transformed into “AI slop”? Or demanding it be delisted from Steam since they didn’t disclose their use of AI on Steam?

    • bss03@infosec.pub
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      I’m not going to uninstall or demand a refund, but I fully support the Indie Game Awards decision on this and will not refer to CO:E33 as a winner of any of the Indie Game Awards. I will still call it IMO the best JRPG in many years, but I thought that before it started receiving awards.

      I hope this event serves to scare game studios of all sizes from the mere appearance of using AI at ANY scale or part of the process. Hell, I hope it causes the whole damn bubble to burst, but it’s just not that important.

  • ZombiFrancis@sh.itjust.works
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    I don’t really care about game awards but it does seem like some retroactive application of opinion on genAI if they used it in 2022. There was a very different landscape and general opinion on genAI in 2022, (nonone really knew or cared.) I suspect the award show made the rule about genAI after 2022.

    Either way, happy to see more press about good games, be it C33 or Blue Prince.

  • Donebrach@lemmy.world
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    14 hours ago

    Still a good game. I’m sure all of you all in this thread are playing Chinese mobile slop that is 99% ai content.

  • lepinkainen@lemmy.world
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    2 days ago

    Sandfall Interactive further clarifies that there are no generative AI-created assets in the game. When the first AI tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, instances of a placeholder texture were removed within 5 days to be replaced with the correct textures that had always been intended for release, but were missed during the Quality Assurance process

    Sauce: https://english.elpais.com/culture/2025-07-19/the-low-cost-creative-revolution-how-technology-is-making-art-accessible-to-everyone.html

    Not exactly a massive AI slop problem, right?

    • kadu@scribe.disroot.org
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      One of the rules was no AI during development, they voluntarily claimed they didn’t use it.

      They used it. Sure, in a minor way, but they used it and got caught.

      The rules are the rules. Some chess events ban caffeine, we might laugh and say drinking a cup of coffee is not a big deal - but they’d be disqualified.

      • SlimePirate@lemmy.dbzer0.com
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        The rules are the rules

        This has the same validity as an argument as “I was just following orders” or “I am just doing my job” or “I told you I would hit you in five seconds, so you did know” same reasoning behind teachers that throw students out for being 5 minutes late

      • lepinkainen@lemmy.world
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        1 day ago

        But this is like banning someone from a chess event because they experimented with caffeine 3 years ago and accidentally left a single Nespresso pod in their bag. That they also immediately threw in the trash when they noticed

        • canofcam@lemmy.world
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          1 day ago

          Or like they submitted a game to an award that said no AI in development, said they didn’t use AI in development, when in reality they did.

          • lepinkainen@lemmy.world
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            Because they thought they didn’t and found out 3 year old in-house AI test assets ended up in the release version. And promptly replaced them with the actual art done by their own actual artists, the ones who did the AI experiment.

            • canofcam@lemmy.world
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              That’s fine, but they did use AI in development, so whether or not they removed the assets they should not be included in this award category.

              • lepinkainen@lemmy.world
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                You do acknowledge that “using AI during development” is a massive thing to ban games for.

                How can they check for that in the future?

                • canofcam@lemmy.world
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                  1 day ago

                  I don’t know. It’s not really up to me to figure that out, either. Companies should self-report on their AI usage.

                • Pup Biru@aussie.zone
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                  it’s irrelevant whether you agree with the rule or not… the award is for games that didn’t use AI during development. the game should not have originally been in contention for the award

                  i tend to agree this is the right way to use AI assets, but this isn’t the award for them… it doesn’t matter if it was accidental, if it was removed before release, or anything else

        • astanix@lemmy.world
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          Almoat… its like the rule said you cant have used caffeine for the past 5 years and you used some 3 years ago and then lied about it.

          • zbyte64@awful.systems
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            If we’re following the chess analogy the developers are allowed to use AI to train their skill but not to aide in the actual competition.

        • Ledivin@lemmy.world
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          Is there a rule that chess players can’t train with caffeine?

          Of course not. It’s not at all the same.

          • lepinkainen@lemmy.world
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            The indie game awards rule is equivalent to my example.

            No AI can be used anywhere in the production in any capacity ever.

            It’s not just “the released game can’t contain AI generated content”

            • Ledivin@lemmy.world
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              I don’t understand your argument at all. Your first comment seems to disagree with the ban, but this one explicitly agrees with it.

              Your example is weird because it doesn’t exist. There is no restrictions on how chess players train, only how they compete. All you’re doing is building a strawman, not an analogy.

              And to be clear, they didn’t get banned for using AI. They got banned for lying about using AI. You can agree or disagree with the rule itself, but it’s not debatable whether it was in place when they entered the contest or whether the studio lied about it.

            • zbyte64@awful.systems
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              If we’re following the chess analogy the developers are allowed to use AI to train their skill but not to aide in the actual competition.

              • lepinkainen@lemmy.world
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                Not according to this specific award. It’s all use of all ai during the whole production. Not just released assets.

    • Final Remix@lemmy.world
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      2 days ago

      Right. The far bigger problem is how trash of an engine Unreal5 is, and all the forced processing making things look and run like shit. But that’s not just a Clair Obsur problem.

      • Rekorse@sh.itjust.works
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        1 day ago

        Can I say I agree, very disappointed when I loaded up the game that I had to change so much to make it essentially playable on a high refresh rate 2k monitor. After disabling all the filters and turning off upscaling, I have it working fine but wow its like they made something beautiful and have no idea how to allow people to see it.

        After all the comparisons to Larian, I thought I’d see a more competently assembled package with Clair Obscur, but at least everything else is great besides the game engine and graphics settings.